Anti Studio - Merrell - Agility Peak 6
ASSET DEVELOPMENT – CREATED IN COLLABORATION WITH ANTI STUDIO.
I was responsible for rebuilding and preparing the hero shoe asset for production. Based on initial source material, the work included extensive geometry refinement, design adjustments, construction of a functional internal structure, creation of clean UDIM UV layouts, and complete surfacing and texturing in Substance Painter. I also developed a Houdini + Redshift setup including displacement and shader construction, delivering a technically clean and production-ready asset for Anti Studio’s downstream lighting, rendering and compositing pipeline. Final film, lighting and rendering by Anti Studio.
